Lua Decompiler

Lua Decompiler

Development

Online Lua 5.1 Decompiler

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πŸ“š Documentation & Examples

Everything you need to integrate with Lua Decompiler

πŸš€ Quick Start Examples

Lua Decompiler Javascript Examplejavascript
// Lua Decompiler API Example
const response = await fetch('https://lua-decompiler.ferib.dev/', {
    method: 'GET',
    headers: {
        'Content-Type': 'application/json'
    }
});

const data = await response.json();
console.log(data);

The Online Lua 5.1 Decompiler is a powerful tool that allows developers to reverse-engineer compiled Lua 5.1 bytecode back into human-readable source code. This API facilitates easier analysis and understanding of Lua scripts, making it an invaluable asset for debugging, optimization, or educational purposes. Its straightforward interface and robust functionality empower users to seamlessly integrate Lua decompilation capabilities into their applications, enhancing productivity while ensuring compatibility with various projects.

Utilizing this API comes with numerous advantages that improve the overall development experience. With rapid execution times, cross-platform support, and high fidelity in source code reconstruction, developers can trust their decompiled results to accurately reflect the original script's logic. Moreover, the API is designed to handle a variety of Lua bytecode inputs, making it versatile for multiple use cases. Here are five significant benefits of using the Online Lua 5.1 Decompiler API:

  • Quick and reliable decompilation of Lua 5.1 bytecode
  • Cross-platform compatibility for diverse environments
  • Easy integration into existing workflows and applications
  • High accuracy in reconstruction of original source code
  • User-friendly API documentation for seamless implementation

Here's an example of calling the API using JavaScript:

fetch('https://lua-decompiler.ferib.dev/decompile', {
    method: 'POST',
    headers: {
        'Content-Type': 'application/json'
    },
    body: JSON.stringify({
        bytecode: 'your_lua_bytecode_here'
    })
})
.then(response => response.json())
.then(data => {
    console.log('Decompiled Lua Source Code:', data.source);
})
.catch(error => {
    console.error('Error during decompilation:', error);
});

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